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Caesar iv caesars requests
Caesar iv caesars requests





  1. CAESAR IV CAESARS REQUESTS HOW TO
  2. CAESAR IV CAESARS REQUESTS FULL

Therefore it’s also possible to set up orders/requests that have both a favor penalty when the player doesn’t fulfill the request, and a favor reward if the player does fulfill the request on time. However, since you can fill in the favor reward yourself this difference is just made by the designer. Note that the difference between orders and requests generally means the favor reward. Normally shown a month before the deadline, so you would set this number to the “deadline week” value minus 4 Put in the number of weeks since the start of the request. So for a request with a deadline of a year, this message would be shown 6 months after the time of the request the deadline. Normally this warning is shown when half of the time to fulfil has elapsed. The time when the first warning/reminder should be shown to the player. Decent times are between half a year (24 weeks) and 1.5 years (72 weeks). Number of weeks the player has to fulfil the request. This is normally set to zero for requests (no penalty), and to a positive number for orders. The number of points subtracted from the player’s favor rating when he or she does not fulfil the request. Normally set to zero for orders, and set to 5 or 10 (or any other positive number) for requests.

caesar iv caesars requests

The number of favor points the player gets when he or she fulfils the request on time. The random time (in weeks) between the scheduled request and the actual request. If you enter 0 here, the request does not recur. The time you put in here (in weeks) is the time between the time of fulfilment of the request by the player (or the deadline if the request is not met), and the time of the next request. If the scenario starts halfway through February, a request set with a start week of 96 will occur halfway through February, two years into the scenario. There are four weeks per month, and 48 weeks per year. This is counted from the start of the scenario. The time at which the request/order is made. Don’t choose water or fountain water since the player won’t be able to fulfil requests for them. As far as we know this doesn’t do anything so leave it at the default of 0. This is a dropdown list with numbers 0-4. The single letters are: F (food), B (basic goods), L (luxury goods), E (exotic goods), and M (military).

CAESAR IV CAESARS REQUESTS FULL

The scheme: start with ORD (order) or REQ (request), add an underscore, then add a single letter denoting the type of good, then the full name of the requested good. The official scenarios use a special naming scheme but you don’t have to follow this. This is a short name used to identify requests in the list above. This form has the following input fields:Īt the end of this line is a checkbox, which does exactly as the text says: if you leave it blank, it’s a request, if you check it, it’s an order. The middle part of the screen is a form where you set up an order or request. With requests it’s the other way around: complying with a request will gain you favor, but ignoring it won’t cost you favor.įirst, in the top part of the screen is a list of all orders and requests, with four buttons next to it:Īdds the request in the form below it as a new order/requestĬlears the form below it so you start with a blank form to add a new request If you do fulfil it, you don’t get any favor. If you receive an order and do not comply with it, you lose favor. The screen for setting up orders and requestsĪs you may know from playing the game, there is a difference between an order and a request.

CAESAR IV CAESARS REQUESTS HOW TO

We’ll discuss the building restrictions and gifts on the next page this page explains how to set up orders and requests.

  • Gifts: lets you define the gifts the player can give to Caesar.
  • Note that military requests are set up in the.
  • Orders/Requests: lets you set up orders and requests from Caesar for goods.
  • Building Restrictions: allows you to enable and disable buildings.
  • These events have, as far as I know, no effect on the gameplay in Caesar IV and is a remnant from Children of the Nile
  • Events: this allows you to enable and disable “events”.
  • The P tab has four sub-sections, accessible through the buttons at the bottom left of the screen: That leaves us with the two bottom-most tabs: P and C.

    caesar iv caesars requests caesar iv caesars requests

    You have to write those in the XML file: you cannot edit them through these two tabs. The two tabs with the S on them can be ignored: they show the scenario’s story/instructions, victory text and lose text. After doing the empire level, there are only four tabs left for us to explore: the bottom four.







    Caesar iv caesars requests